
Feelo — Gamified Emotional Learning for children with Autism Spectrum Disorder

Explore friendly places, meet characters who truly feel, and learn to recognize, tell apart and name emotions through play.

Happy
Sad
AngryAn open world where feelings make sense
Feelo is an open-world game for children with autism spectrum disorder (levels 1 and 2), aged 8 and above. They explore true-to-life scenes, watch characters experience real feelings, and practice understanding emotions at their own pace, with gentle repetition and instant, encouraging feedback.
Real-life scenarios
Everyday moments at home, school and the park.
Story-driven quests
Playful chapters that guide every lesson.
Rewards & Feeloos
Earn coins and unlock cheerful surprises.
Guardian dashboard
Parents and therapists follow every step.
Born from a real need
Many children on the autism spectrum find it hard to read and express emotions. Traditional flashcards are repetitive and easy to tune out, and flat 2D emojis rarely match a real face. Feelo replaces them with expressive characters, real situations and the motivation of play.
Reading feelings is hard
Recognizing a face's emotion can be genuinely confusing.
Repetition loses focus
Drills without play struggle to hold attention.
Flat emojis don't feel real
Cartoon icons rarely map onto a real human face.
children worldwide are on the autism spectrum
World Health Organization
children in Qatar are diagnosed with ASD
Qatar, 2015 to 2018
average rating from 13 professional therapists
Survey results
The many sides of Feelo
Feelo lives the same kind of days your child does. Playing, reading, sharing a meal, and feeling real feelings along the way. Recognizing those everyday emotions is exactly what Feelo helps children practice.

Happy

Sad

Angry

Surprised

Playing

Reading

Mealtime

Bedtime
Three levels, one growing skill
Feelo's lessons climb gently from recognizing a feeling, to telling feelings apart, to naming them out loud. Each level holds four playful quests built around happiness, sadness and anger.
Chapter 1 · The Faces of Feeling
Identify the Emotion
Children watch short scenes and the mascot names each feeling, so they learn through gentle observation, no pressure to answer yet.
- The Joyful Moments · Happiness
- The Quiet Blues · Sadness
- The Spark of Anger · Anger
- A Card-Matching Finale
Chapter 2 · Tell Them Apart
Differentiate Emotions
Now children pick the correct emotion from a few choices, learning to tell similar feelings apart across new situations.
- Spot the Smile · Happiness
- Find the Frown · Sadness
- Catch the Temper · Anger
- The Emotion Mix-Up Mystery
Chapter 3 · The Voice of Emotion
Name the Emotion
No hints this time. Children recall the emotion and write it or speak it aloud with speech recognition, building real independence.
- Say It with a Smile · Happiness
- Speak the Blues · Sadness
- Don't Shout It Out · Anger
- The Emotion Spotlight Showdown
These are the three levels we've built so far. As Feelo grows, more emotions and chapters are on the way.
From first login to real progress
Guardian setup
Create an account and set preferences.
Tutorial
A friendly guide to how Feelo plays.
Play the levels
Three chapters, twelve quests.
Earn Feeloos
Coins and rewards for every win.
Saved securely
Progress stored safely in the cloud.
Guardian dashboard
Clear reports track every skill.
Made to keep children exploring
Open-world exploration
Wander friendly, low-stimulation places.
Story-driven quests
Every lesson wrapped in a small story.
Voice & text answers
Verbal and non-verbal children both belong.
Rewards that motivate
Feeloos, levels and a dress-up shop.
Progress tracking
Skills measured quest by quest.
Safe & kid-friendly
Calm design, fully guardian-controlled.
Accessibility at the heart
Feelo was shaped with therapists to feel calm, predictable and welcoming for a range of sensory needs.
Sensory-friendly design
Soft colors and gentle sound.
Feedback & subtitles
Audio and visual cues with captions.
Guardian controls
Adjust settings for each child.
Text-to-speech & speech-to-text
Supports various communication needs.
Simple & predictable
A clear, distraction-free interface.
Places that feel like home
Warm, hand-crafted scenes give every emotion a familiar setting to unfold in.

The Feelo home screen

A cozy corner

A warm home

The park
Shaped with therapists, embraced by the community
average rating from 13 professional therapists
A motivating, hands-on way for children to practice emotional skills.
Strong recognition within Qatar's autism community.
Recommended by an ASD therapist for use at her center.
Shared with parents of children with ASD through community networks.

Meet the Feeloos
Feelo's coins are called Feeloos, a warm wink at the Arabic word فلوس (money). Children earn them through quests and spend them dressing up their character.
Earn. Collect. Celebrate.
A Qatar University senior project
Built by a senior design group in the College of Engineering, Department of Computer Science and Engineering.





